Ever since their invention in the early 1950s, violent video games have been frequently decried for violent content. Many politicians, parents, and various civil rights activists have argued that violence in video game content is tied to increased aggressive behavior, especially in children, and has sought ways to regulate the sales of video game consoles. In recent years, violent video games such as Halo and Street Fighter II have gained increasing attention as cause cues for increased aggressive behavior. What exactly is behind the increased violence in these types of games? Are people getting more aggressive because they are repeatedly exposed to violent video games?
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